The summer is here and with it the conference season. That’s right! Instead of holidays, academics have conferences (and holidays after them if they are lucky). In any case, my new research on comics is finally seeing the light of day.
In the above image, you can see me present about motion in comics at the Visual Language Conference we organized at Tilburg University on 27-28 June 2024.
You can download the slides by clicking here.
And click here to download the preprint of the first section of my talk: Mark the unexpected.
I will also present on Mark the unexpected at the CogSci 2024 conference!
Super quick summary of what my work is about: Understanding the difference between what is animate (alive or sentient) as opposed to inanimate (not alive nor sentient) is essential for humans, both our ancestors and us today. Based on previous research, we know that animates are expected to move towards a goal because of their sentience, while inanimates are more associated with aimless movement. Because of that, when inanimate objects are moving toward a goal in a comic, they need additional marking with motion lines to tell us that they are moving this unexpected way.